90 research outputs found

    Learning to design from humans: Imitating human designers through deep learning

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    Humans as designers have quite versatile problem-solving strategies. Computer agents on the other hand can access large scale computational resources to solve certain design problems. Hence, if agents can learn from human behavior, a synergetic human-agent problem solving team can be created. This paper presents an approach to extract human design strategies and implicit rules, purely from historical human data, and use that for design generation. A two-step framework that learns to imitate human design strategies from observation is proposed and implemented. This framework makes use of deep learning constructs to learn to generate designs without any explicit information about objective and performance metrics. The framework is designed to interact with the problem through a visual interface as humans did when solving the problem. It is trained to imitate a set of human designers by observing their design state sequences without inducing problem-specific modelling bias or extra information about the problem. Furthermore, an end-to-end agent is developed that uses this deep learning framework as its core in conjunction with image processing to map pixel-to-design moves as a mechanism to generate designs. Finally, the designs generated by a computational team of these agents are then compared to actual human data for teams solving a truss design problem. Results demonstrates that these agents are able to create feasible and efficient truss designs without guidance, showing that this methodology allows agents to learn effective design strategies

    Learning to design without prior data: Discovering generalizable design strategies using deep learning and tree search

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    Building an AI agent that can design on its own has been a goal since the 1980s. Recently, deep learning has shown the ability to learn from large-scale data, enabling significant advances in data-driven design. However, learning over prior data limits us only to solve problems that have been solved before and biases data-driven learning towards existing solutions. The ultimate goal for a design agent is the ability to learn generalizable design behavior in a problem space without having seen it before. We introduce a self-learning agent framework in this work that achieves this goal. This framework integrates a deep policy network with a novel tree search algorithm, where the tree search explores the problem space, and the deep policy network leverages self-generated experience to guide the search further. This framework first demonstrates an ability to discover high-performing generative strategies without any prior data, and second, it illustrates a zero-shot generalization of generative strategies across various unseen boundary conditions. This work evaluates the effectiveness and versatility of the framework by solving multiple versions of two engineering design problems without retraining. Overall, this paper presents a methodology to self-learn high-performing and generalizable problem-solving behavior in an arbitrary problem space, circumventing the needs for expert data, existing solutions, and problem-specific learning.Comment: ASME. J. Mech. De

    Smoothing the Rough Edges: Evaluating Automatically Generated Multi-Lattice Transitions

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    Additive manufacturing is advantageous for producing lightweight components while addressing complex design requirements. This capability has been bolstered by the introduction of unit lattice cells and the gradation of those cells. In cases where loading varies throughout a part, it may be beneficial to use multiple, distinct lattice cell types, resulting in multi-lattice structures. In such structures, abrupt transitions between unit cell topologies may cause stress concentrations, making the boundary between unit cell types a primary failure point. Thus, these regions require careful design in order to ensure the overall functionality of the part. Although computational design approaches have been proposed, smooth transition regions are still difficult to achieve, especially between lattices of drastically different topologies. This work demonstrates and assesses a method for using variational autoencoders to automate the creation of transitional lattice cells, examining the factors that contribute to smooth transitions. Through computational experimentation, it was found that the smoothness of transition regions was strongly predicted by how closely the endpoints were in the latent space, whereas the number of transition intervals was not a sole predictor.Comment: 23 Pages, 8 Figure

    Conceptual Design Generation Using Large Language Models

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    Concept generation is a creative step in the conceptual design phase, where designers often turn to brainstorming, mindmapping, or crowdsourcing design ideas to complement their own knowledge of the domain. Recent advances in natural language processing (NLP) and machine learning (ML) have led to the rise of Large Language Models (LLMs) capable of generating seemingly creative outputs from textual prompts. The success of these models has led to their integration and application across a variety of domains, including art, entertainment, and other creative work. In this paper, we leverage LLMs to generate solutions for a set of 12 design problems and compare them to a baseline of crowdsourced solutions. We evaluate the differences between generated and crowdsourced design solutions through multiple perspectives, including human expert evaluations and computational metrics. Expert evaluations indicate that the LLM-generated solutions have higher average feasibility and usefulness while the crowdsourced solutions have more novelty. We experiment with prompt engineering and find that leveraging few-shot learning can lead to the generation of solutions that are more similar to the crowdsourced solutions. These findings provide insight into the quality of design solutions generated with LLMs and begins to evaluate prompt engineering techniques that could be leveraged by practitioners to generate higher-quality design solutions synergistically with LLMs.Comment: Proceedings of the ASME 2023 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference

    An immunoturbidimetric assay for bovine haptoglobin

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    In cattle, the serum protein haptoglobin (Hp) is a major acute phase protein (APP) that rises in concentration over a thousand fold following stimulation by pro-inflammatory cytokines. As such, this APP is a valuable biomarker for infection, inflammation and trauma in cattle. The assay for bovine Hp is becoming more commonplace in clinical pathology and in experimental studies when a biomarker of innate immunity is required. The most widely used assay for Hp utilises its binding to haemoglobin (Hp-Hb binding assay), which at low pH enables the preservation of the native peroxidase activity in the haemoglobin. This assay is used for all species, including species such as dog, cat and pig where the level of Hp is higher in healthy animals of these species than in healthy cattle, and therefore a bovine-specific immunoassay that can be automated would be desirable. Thus, a novel-automated species-specific immunoturbidimetric (IT) assay has been developed. Validation studies showed intra- and inter-assay CVs of below 5% and 9% respectively and a recovery of 99% from samples spiked with bovine Hp and a limit of quantification of 0.033 g/L. The assay is not affected by icterus or lipaemia but had moderate interference from haemoglobin and showed a significant correlation with the Hp-Hb binding assay. This novel IT assay for bovine Hp will allow automated analysis of this important bovine APP to identify changes in the Hp concentration not detectable by current Hp-Hb binding assays. It will enable the incorporation of this assay into herd health assessments, animal welfare analysis and for bovine medicine and research

    Uncovering potential bias in engineering design: a comparative review of bias research in medicine

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    Engineering design research has focused on developing and refining methods and evaluating design education in design education, design research and design in practice. One important aspect that is not thoroughly investigated is the influence of bias on design within these spaces of design. Bias is known to impact the interpretation of information, decision-making and practices in all areas. These factors are vital in engineering design education, practice and research, emphasizing the importance of investigating bias. The first goal of this study is to highlight and synthesize existing bias research in design education, research and practice. The second goal is to identify areas where bias may be under-researched or under-reported in design. To achieve these goals, a comparative analysis is performed against a comparable field: medicine. Many parallels exist between both fields. Patient–provider and designer–end-user relationships are comparable. Medical education is comparable to design education with the cooperative, inquiry-based and integrated learning pedagogy approaches. Lastly, physicians and design engineers both solve cognitively complex systems-oriented problems. Leveraging research on bias in medicine enables us to highlight gaps in engineering design. Recommendations are made to help design researchers address these gaps

    Capturing Local Temperature Evolution during Additive Manufacturing through Fourier Neural Operators

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    High-fidelity, data-driven models that can quickly simulate thermal behavior during additive manufacturing (AM) are crucial for improving the performance of AM technologies in multiple areas, such as part design, process planning, monitoring, and control. However, the complexities of part geometries make it challenging for current models to maintain high accuracy across a wide range of geometries. Additionally, many models report a low mean square error (MSE) across the entire domain (part). However, in each time step, most areas of the domain do not experience significant changes in temperature, except for the heat-affected zones near recent depositions. Therefore, the MSE-based fidelity measurement of the models may be overestimated. This paper presents a data-driven model that uses Fourier Neural Operator to capture the local temperature evolution during the additive manufacturing process. In addition, the authors propose to evaluate the model using the R2R^2 metric, which provides a relative measure of the model's performance compared to using mean temperature as a prediction. The model was tested on numerical simulations based on the Discontinuous Galerkin Finite Element Method for the Direct Energy Deposition process, and the results demonstrate that the model achieves high fidelity as measured by R2R^2 and maintains generalizability to geometries that were not included in the training process

    Understanding Effects of Permafrost Degradation and Coastal Erosion on Civil Infrastructure in Arctic Coastal Villages: A Community Survey and Knowledge Co-Production

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    This paper presents the results of a community survey that was designed to better under-stand the effects of permafrost degradation and coastal erosion on civil infrastructure. Observations were collected from residents in four Arctic coastal communities: Point Lay, Wainwright, Utqiaġvik, and Kaktovik. All four communities are underlain by continuous ice-rich permafrost with varying degrees of degradation and coastal erosion. The types, locations, and periods of observed permafrost thaw and coastal erosion were elicited. Survey participants also reported the types of civil infrastructure being affected by permafrost degradation and coastal erosion and any damage to residential buildings. Most survey participants reported that coastal erosion has been occurring for a longer pe-riod than permafrost thaw. Surface water ponding, ground surface collapse, and differential ground settlement are the three types of changes in ground surface manifested by permafrost degradation that are most frequently reported by the participants, while houses are reported as the most affected type of infrastructure in the Arctic coastal communities. Wall cracking and house tilting are the most commonly reported types of residential building damage. The effects of permafrost degradation and coastal erosion on civil infrastructure vary between communities. Locations of observed permafrost degradation and coastal erosion collected from all survey participants in each community were stacked using heatmap data visualization. The heatmaps constructed using the community survey data are reasonably consistent with modeled data synthesized from the scientific literature. This study shows a useful approach to coproduce knowledge with Arctic residents to identify locations of permafrost thaw and coastal erosion at higher spatial resolution as well as the types of infrastructure damage of most concern to Arctic residents

    AircraftVerse: A Large-Scale Multimodal Dataset of Aerial Vehicle Designs

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    We present AircraftVerse, a publicly available aerial vehicle design dataset. Aircraft design encompasses different physics domains and, hence, multiple modalities of representation. The evaluation of these cyber-physical system (CPS) designs requires the use of scientific analytical and simulation models ranging from computer-aided design tools for structural and manufacturing analysis, computational fluid dynamics tools for drag and lift computation, battery models for energy estimation, and simulation models for flight control and dynamics. AircraftVerse contains 27,714 diverse air vehicle designs - the largest corpus of engineering designs with this level of complexity. Each design comprises the following artifacts: a symbolic design tree describing topology, propulsion subsystem, battery subsystem, and other design details; a STandard for the Exchange of Product (STEP) model data; a 3D CAD design using a stereolithography (STL) file format; a 3D point cloud for the shape of the design; and evaluation results from high fidelity state-of-the-art physics models that characterize performance metrics such as maximum flight distance and hover-time. We also present baseline surrogate models that use different modalities of design representation to predict design performance metrics, which we provide as part of our dataset release. Finally, we discuss the potential impact of this dataset on the use of learning in aircraft design and, more generally, in CPS. AircraftVerse is accompanied by a data card, and it is released under Creative Commons Attribution-ShareAlike (CC BY-SA) license. The dataset is hosted at https://zenodo.org/record/6525446, baseline models and code at https://github.com/SRI-CSL/AircraftVerse, and the dataset description at https://aircraftverse.onrender.com/.Comment: The dataset is hosted at https://zenodo.org/record/6525446, baseline models and code at https://github.com/SRI-CSL/AircraftVerse, and the dataset description at https://aircraftverse.onrender.com
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